Post by Deleted on Apr 28, 2012 12:07:17 GMT -6
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STATISTICAL-
Total Experience Points: 251
Unused Experience Points: 14
Settlements:
Equipment:
[/li][li]Basic Epic Items:[/b]
[/li][li]Advanced Epic Items:
[/li][li]Companions:
Physicality:
Mental Fortitude:
Magical Prowess:
Combatant Fortitude:[/b]
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STATISTICAL-
Total Experience Points: 251
Unused Experience Points: 14
- Added 1 XP for "Trap... Can't Tell Me Nothing" (7-5-12) (Star Forger)
Settlements:
- None.
Equipment:
- Backpack:
- Essentials (3 modified tunics, 4 loincloths, soap with rags, blankets, long black cloak with jeweled clasp) – 2xp
- Medicinal (Handy ‘healing’ flask of whiskey, 2 long bandage wraps, scissors, small honey jar) – 2xp
- For Edibles (mug, fork, spoon and plate, rations, waterbag) - 2 xp
- Musical Instruments (lute and flute) – 2xp
- Essentials (3 modified tunics, 4 loincloths, soap with rags, blankets, long black cloak with jeweled clasp) – 2xp
- Weapons / Armor:
- Armor (3 x Metal Collars with leather interior liners and chains, Breastplate, black leather, 2 ornate bracers, boots) – 10xp
- greataxe – 10xp
- cat-o-nine tails (dark whip with 3 steel-tipped lashing ends) – 10xp
[/li][li]Basic Epic Items:[/b]
- None.
[/li][li]Advanced Epic Items:
- Cod of Seduction: Forged from a metal stronger than steel, the cod of seduction is covered in a series of peculiar runes. They run through the metal, creating a decorative design, burned black on a shiny metal surface. The cod itself has chains and hooks that can be used to hold into place, but they are not a necessity.
A decade past, Camilla’s tastes had turned briefly to that of the more refined. She studied in the city of her birth, wanting more than anything to be able to be like the stuffy Imperians who filled the streets. At least for a while, she wanted to pretend to be exactly what she was not. The lessons and studies paid off. Camilla learned how to eat ‘properly’, how to ‘speak’ and ‘groom’ herself as if a member of the higher classes. This, in turn, attracted the attention of a young and impressionable Imperian named Cyna Robury. The woman was impressed with Camilla’s Dresari heritage, wanting to learn more about her.
Camilla was more than willing to show the very naïve Imperian that though she was not of noble blood, she was just as posed. They were together for five years before Robury’s family found out and forced her to send Camilla away.
To date it is still the only stable and long-term relationship Camilla’s had. As a parting gift, Cyna gifting Camilla with the Codpiece. It was with the hopes that maybe Cam could find…something. Being separated and given such an item did not soothe the fiend’s wounded feelings. If anything, it only made things worse.
Abilities:- Seductive Aura - A solid twenty feet around her, those will low enough wills will be drawn toward her. On moving closer, being drawn leads to being attracted and seduced. Those caught by this aura later claimed their desires were nearly insatiable. Camilla has been known to use this effect on the battlefield. It is not limited to a single person either.
Required Will Save: 10 (Will + 1d4 result) - Damage Resistance - Likely the only item Camilla has that is impervious to rust. It also resists bludgeoning damage.
- Seductive Aura - A solid twenty feet around her, those will low enough wills will be drawn toward her. On moving closer, being drawn leads to being attracted and seduced. Those caught by this aura later claimed their desires were nearly insatiable. Camilla has been known to use this effect on the battlefield. It is not limited to a single person either.
[/li][li]Companions:
- None.
Physicality:
- Vitality: 10 (+5 racial, 5xp)
- Strength: 10 (10xp)
- Endurance: 10 (+5 racial, 5xp)
- Speed: 10 (10xp)
- Agility: 10 (10xp)
Mental Fortitude:
- Social: 10 (-5 & +3 racial, 12xp)
- Skill: 10 (10xp)
- Cunning: 9 (9xp)
- Slyness: 9 (9xp)
- Will: 10 (10xp)
- Intelligence: 8 (-5 racial, +13xp)
Magical Prowess:
- Overall Magical Aptitude:
- Innate Abilities:
- None
- Magical Abilities:
- None
Combatant Fortitude:[/b]
- Hand to Hand: 10 (10xp)
- Close-Armed: 10 (+10 racial)
- Ranged Combat: 5 (5xp)
- Extended Accuracy: 7 (+7 racial)
- Fighting Style: Camilla does not have a particular style of fighting, unless it involves her weakening and dispatching enemies as quickly as possible. Barehanded, she’s dangerous, well skilled in wresting and techniques to disable foes. With a greataxe in hand, she’s even more dangerous. She has trained for a long time with extended reach weapons, knowing of how much strength is needed and the risk involved if she puts too much power behind it.
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