Post by Deleted on May 13, 2012 14:26:16 GMT -6
Name: Renir Sala.
Rank: Unblooded.
Profession: Engineer. She would be using grenades, magic based or otherwise, and traps as well as anything that explodes when she throws it.
Alignment: Chaotic Neutral.
Race: Ferdanie.
Racial Attributes: Minus three to vitality.
Doubled cost for a basic kit and weapons/armor. Doubled XP gains for all non-staff controlled threads and plus fifteen to Social.
Age: forty five.
Sex: Female.
Height: three feet and seven inches.
Weight: eighty pounds.
Hair color: A reddish brown. Her hair is rough cut, short, and uneven. She's usually seen trying to trim it on her own.
Eye color: Brown.
Voice description: Her voice is husky bordering on hoarse. It is the sound of a smoker's voice.
Clothes: She often wears a light green tunic with brown leather pants.
Body Type: She is pale with dark freckles scattered along the bridge of her nose. She's on the muscular side though she's not very flexible.
Likes: Pipe weed, alcohol, forging new toys for her to use in combat and being snarky. Her workspace being messy and cluttered.
Dislikes: Books and anything involving mathematics. The scent of flowers and the high pitched buzzing of mosquitoes. Cockroaches. If one flies straight at her she will tumble to the ground in an attempt to avoid it.
Strengths/ skills. She is able to create various traps and grenades on the spot when she is in an emergency.
She knows where to hit a person with her small mace.
Her backpack is organized so she knows exactly where everything is.
She can hide when outside.
Weaknesses: She can't squeeze into tight spots as easily as others her size.
Her short stature means she has to take two steps for every one of a human's.
Her fondness for pipeweed means she is ill-tempered when she doesn't have any on her.
Fears: Bugs of the stinging and biting variety; such as wasps, bees, and ants. Losing the one gift she was given before she left her home.
Personality description: Renir tends to follow the example of whatever group she is currently in. There are a few things she will not do but she will not stand in the way of others. She's snarky and mean to her friends though she will stick by them when the time comes, even if she's a little unwilling. If she's run out of pipeweed she tends to become unhappy and a mess. She doesn't make even a minimum of care in keeping clean. Her fear of wasps, bees, and ants can distract her at the wrong times such as in battle. Her dislike for cockroaches would end up with her choosing a completely different meeting place even if it costs more coin to be at the new place. Her one passion is being in a blacksmith's workshop and trying to create new kinds of traps and grenades.
Place of Birth: Renir was born in Betoba on the island of Xeoxen. Her family built a home amid the trees of the jungle. They got their food by foraging for plants and buying what meat they needed from the nearby village.
Current residence: Nomadic.
Known Family: Her mother, father, and brother.
The mother's name is Sania Tegre.
Her father's name is Fatir Tegre.
Her brother's name is Renel Tegre.
Chosen Pantheon: She follows the Xechotel beliefs. Outside of the beliefs she grew up with she finds she has a fondness for the festivals held in Maiar's name and enjoys the stories told by the bards of Maiar.
Past history: She grew up among the trees in Xeoxen. Her life in Xeoxen was isolated with only the shortest of visits to the village of Betoba. Her brother and Renir often fought, with Fatir gaining the upper hand more often than not. Her mother was the one who introduced Renir to pipeweed by example, though Renir often had to steal her mother's pipeweed because Sania did not like seeing her daughter get hooked on the weed. Her father, Renel, was the one who made the trips to the village of Betoba and kept the house as clean as possible. Her interest in magic grew when she watched a travelling mage help spice up a festival with some tricks. Since she left the Yetan Archipelago she has wandered from the islands to the Imperia where she learned about how to build grenades and traps using a mix of magic and blacksmithing.
Rank: Unblooded.
Profession: Engineer. She would be using grenades, magic based or otherwise, and traps as well as anything that explodes when she throws it.
Alignment: Chaotic Neutral.
Race: Ferdanie.
Racial Attributes: Minus three to vitality.
Doubled cost for a basic kit and weapons/armor. Doubled XP gains for all non-staff controlled threads and plus fifteen to Social.
Age: forty five.
Sex: Female.
Height: three feet and seven inches.
Weight: eighty pounds.
Hair color: A reddish brown. Her hair is rough cut, short, and uneven. She's usually seen trying to trim it on her own.
Eye color: Brown.
Voice description: Her voice is husky bordering on hoarse. It is the sound of a smoker's voice.
Clothes: She often wears a light green tunic with brown leather pants.
Body Type: She is pale with dark freckles scattered along the bridge of her nose. She's on the muscular side though she's not very flexible.
Likes: Pipe weed, alcohol, forging new toys for her to use in combat and being snarky. Her workspace being messy and cluttered.
Dislikes: Books and anything involving mathematics. The scent of flowers and the high pitched buzzing of mosquitoes. Cockroaches. If one flies straight at her she will tumble to the ground in an attempt to avoid it.
Strengths/ skills. She is able to create various traps and grenades on the spot when she is in an emergency.
She knows where to hit a person with her small mace.
Her backpack is organized so she knows exactly where everything is.
She can hide when outside.
Weaknesses: She can't squeeze into tight spots as easily as others her size.
Her short stature means she has to take two steps for every one of a human's.
Her fondness for pipeweed means she is ill-tempered when she doesn't have any on her.
Fears: Bugs of the stinging and biting variety; such as wasps, bees, and ants. Losing the one gift she was given before she left her home.
Personality description: Renir tends to follow the example of whatever group she is currently in. There are a few things she will not do but she will not stand in the way of others. She's snarky and mean to her friends though she will stick by them when the time comes, even if she's a little unwilling. If she's run out of pipeweed she tends to become unhappy and a mess. She doesn't make even a minimum of care in keeping clean. Her fear of wasps, bees, and ants can distract her at the wrong times such as in battle. Her dislike for cockroaches would end up with her choosing a completely different meeting place even if it costs more coin to be at the new place. Her one passion is being in a blacksmith's workshop and trying to create new kinds of traps and grenades.
Place of Birth: Renir was born in Betoba on the island of Xeoxen. Her family built a home amid the trees of the jungle. They got their food by foraging for plants and buying what meat they needed from the nearby village.
Current residence: Nomadic.
Known Family: Her mother, father, and brother.
The mother's name is Sania Tegre.
Her father's name is Fatir Tegre.
Her brother's name is Renel Tegre.
Chosen Pantheon: She follows the Xechotel beliefs. Outside of the beliefs she grew up with she finds she has a fondness for the festivals held in Maiar's name and enjoys the stories told by the bards of Maiar.
Past history: She grew up among the trees in Xeoxen. Her life in Xeoxen was isolated with only the shortest of visits to the village of Betoba. Her brother and Renir often fought, with Fatir gaining the upper hand more often than not. Her mother was the one who introduced Renir to pipeweed by example, though Renir often had to steal her mother's pipeweed because Sania did not like seeing her daughter get hooked on the weed. Her father, Renel, was the one who made the trips to the village of Betoba and kept the house as clean as possible. Her interest in magic grew when she watched a travelling mage help spice up a festival with some tricks. Since she left the Yetan Archipelago she has wandered from the islands to the Imperia where she learned about how to build grenades and traps using a mix of magic and blacksmithing.