Post by Deleted on May 15, 2012 10:59:48 GMT -6
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GENERAL-
Name:[/b][/color] Bakro Stoneguitar
Title: N/A
Rank: Unblooded
Profession: Bard/Blacksmith
Alignment: Neutral Good
PHYSICAL-[/b]
Race: Dwarf
Age: 135
Sex: Male
Height: 4'5"
Weight: 175lbs
Hair Color: White
Eye Color: Grey
Voice Description: Cultured, low, and deep.
Clothing: Wears a hooded cloak when not playing, covering his body. Cloak is dark grey/black, and is kept clean as possible under the circumstances (When traveling during the spring, it can get mud splattered, but at first chance he will clean it off)
Under the cloak he wears a blue bandana over his hair, a skull adorning the top. Around his torso is a blue shirt cut off around his shoulders. His pants are brown in color, and made of leather. The shoes are also leather, this time black, and set with metal studs around the bottom. Around his forearms are two leather bands, adorned with metal spikes around the ends.
Build / Complexion: Bakro is well muscled, as is usual for a dwarf who works for his supper. While he is neither abnormally tall nor large for his race, he is around the average.
Physical Description:
MENTAL-
Likes:
Dislikes:
Strengths / Skills:
Weaknesses:
Fears:
Personality Description:
Bakro is a kindly soul, a wanderer who tries to help those less fortunate whenever he can, after taking care of himself. He plays his music or will take a hand at someones forge if they need it in order to pay for his supper.
Bakro's demeanor is usually a calm, unperturbed ocean, unbroken by any tumoil around him. It takes dire circumstances to break this calm, measured, and above all calculating mindset. One surefire way to draw him out, however, is to get him to play his guitar. During and for a while afterwards, his emotions run high, he gets easily excitable.
HISTORICAL-[/b]
Place of Birth: A small village near the mountains of Aesterholm.
Current Residence: A fire by the road, occasionally a room at an inn.
Known Family:
Chosen Pantheon: New
Preferred Deity: Maiar
Past History:
Bakro was delivered to a human orphanage early one crisp Ustramlin day, carried in the arms of an old dwarven woman, near death. She died soon after, but told them his name was Bakro. "Bakro Stonelute." The only other thing with a clue to his identity was the stone lute that accompanied him. When the Matron tried to strum it, it produced a horrid screeching and they soon packed it away. Once he became old enough to understand such concepts, Bakro began asking about his parents, and why he was in an orphanage. The Matron explained what they could, and gave him the lute. Bakro caressed the guitar, and in his hands it played new music. This music captured the hearts of all who heard it. "It's a guitar." he said, naming the device.
Bakro became obsessed with it, spending all his time teaching himself how to play the guitar. The only things that could draw away his attention were beer and the smithy. He soon developed a knack for both music and blacksmithing. It only took him a few instances to learn not to mix alcohol and a smithy. However, he soon learned that more beer meant better music, most of the time.
As the years turned, the humans around him left, and Bakro, being a dwarf, was left alone. Finally, on the eve of 50 years since the day he was found, he went to the Matron, once a young woman when she found him, her hair now grey with age, and told her that he was leaving to seek his ancestory. It's been 85 years since then, and Bakro has found no one who has even heard of a 'stone lute' as people keep calling it.
Site History:
**********[/b]
GENERAL-
I call it Metal!
Name:[/b][/color] Bakro Stoneguitar
Title: N/A
Rank: Unblooded
Profession: Bard/Blacksmith
Alignment: Neutral Good
PHYSICAL-[/b]
Race: Dwarf
- As hardy as any Winterborn would wish to be, Dwarves are a physically robust (if only short) people (+10 to Vitality, +5 to Endurance, +5 to Strength) who are skilled at close combat (+5 to Hand to Hand, +10 to Close Armed). Their minds are well wrapped around warfare as well (+5 to Skill, +5 to Cunning), but unfortunately their diminutive stature limits their ranged combat ability (-7 to Ranged Combat, -7 to Extended Accuracy) as well as their ability to move quickly (-7 to Speed, -5 to Agility).
Age: 135
Sex: Male
Height: 4'5"
Weight: 175lbs
Hair Color: White
Eye Color: Grey
Voice Description: Cultured, low, and deep.
Clothing: Wears a hooded cloak when not playing, covering his body. Cloak is dark grey/black, and is kept clean as possible under the circumstances (When traveling during the spring, it can get mud splattered, but at first chance he will clean it off)
Under the cloak he wears a blue bandana over his hair, a skull adorning the top. Around his torso is a blue shirt cut off around his shoulders. His pants are brown in color, and made of leather. The shoes are also leather, this time black, and set with metal studs around the bottom. Around his forearms are two leather bands, adorned with metal spikes around the ends.
Build / Complexion: Bakro is well muscled, as is usual for a dwarf who works for his supper. While he is neither abnormally tall nor large for his race, he is around the average.
Physical Description:
MENTAL-
Likes:
- Playing music
- Forging things for others.
Dislikes:
- Mistakes made in forging or playing.
- Oblivious people, or those that seem slow or stupid.
Strengths / Skills:
- Uncommonly Good Smith
- Best (only) Metal Guitarist in Solabren
Weaknesses:
- Not really a fighter. Will fight if needed, but never formally trained in it besides the basics of 'guitar hits head, head splits open.'
-
Fears:
- Heights
- Loosing his only link to who he really is (the guitar)
Personality Description:
Bakro is a kindly soul, a wanderer who tries to help those less fortunate whenever he can, after taking care of himself. He plays his music or will take a hand at someones forge if they need it in order to pay for his supper.
Bakro's demeanor is usually a calm, unperturbed ocean, unbroken by any tumoil around him. It takes dire circumstances to break this calm, measured, and above all calculating mindset. One surefire way to draw him out, however, is to get him to play his guitar. During and for a while afterwards, his emotions run high, he gets easily excitable.
HISTORICAL-[/b]
Place of Birth: A small village near the mountains of Aesterholm.
Current Residence: A fire by the road, occasionally a room at an inn.
Known Family:
- Unknown, he was raised as an orphan.
Chosen Pantheon: New
Preferred Deity: Maiar
Past History:
Bakro was delivered to a human orphanage early one crisp Ustramlin day, carried in the arms of an old dwarven woman, near death. She died soon after, but told them his name was Bakro. "Bakro Stonelute." The only other thing with a clue to his identity was the stone lute that accompanied him. When the Matron tried to strum it, it produced a horrid screeching and they soon packed it away. Once he became old enough to understand such concepts, Bakro began asking about his parents, and why he was in an orphanage. The Matron explained what they could, and gave him the lute. Bakro caressed the guitar, and in his hands it played new music. This music captured the hearts of all who heard it. "It's a guitar." he said, naming the device.
Bakro became obsessed with it, spending all his time teaching himself how to play the guitar. The only things that could draw away his attention were beer and the smithy. He soon developed a knack for both music and blacksmithing. It only took him a few instances to learn not to mix alcohol and a smithy. However, he soon learned that more beer meant better music, most of the time.
As the years turned, the humans around him left, and Bakro, being a dwarf, was left alone. Finally, on the eve of 50 years since the day he was found, he went to the Matron, once a young woman when she found him, her hair now grey with age, and told her that he was leaving to seek his ancestory. It's been 85 years since then, and Bakro has found no one who has even heard of a 'stone lute' as people keep calling it.
Will he ever find his identity?
Site History:
**********[/b]